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Ironhold Escape

Break out of Ironhold in the dark: dodge the flashlights, distract the guards and slip down the drain!

About the game

You're an inmate at Ironhold, and the escape happens at night, one wing at a time. Each level is a slice of the prison seen from above, with guards walking their rounds, flashlight in hand. In the dark, only a flashlight up close can catch you; under the ceiling lamps, they see you from far away. Grab the spoons, find the drain and drop out of sight.

How to play

  1. Drag to walk through the prison and let go to stop.
  2. Stay out of the flashlight beams: in the dark a guard only sees you up close; in the light, he sees you from far away.
  3. Step into a locker to drop out of sight and wait for the round to pass.
  4. Grab the spoons (and the key, when there's a barred door) and reach the drain to escape.
  5. With stones in your pocket, tap the stone button and then the floor: the guards nearby go check the noise.

Tips

  • A yellow beam is a warning: get out of the way before it turns red.
  • Standing still, you're noticed more slowly than when you're moving.
  • On broken glass, walk slowly: if you run, the noise brings the guards.
  • A guard who goes after a stone doesn't count as having seen you: the unnoticed seal still stands.